Of course, it also depends on an individual’s skills. It’s this very reason that some of the classes can seem to be a bit overpowered. The Hunters feel like real people (cookie cutter as they are) and the quips and barbs they trade at each other actually give the game some sort of camaraderie-like atmosphere, even if they do tend to repeat too much.īalance is a tricky thing to achieve in multiplayer focused games, and trickier still in a game such as Evolve. As you’re preparing to drop (and throughout the game), they’ll be talking and shouting to one another, making the entire game come alive. One of the best things about Evolve are the Hunters. It works similarly on the Monster’s side too, which means that in order unlock everything there is to get in the game, players will be playing a whole lot of matches. Mastery of a class’s weapons unlocks more characters in that (which have different loadouts) class, which gives a sense of progression. Each of the classes have different weapons and attacks and as the hunters level up, they become stronger (through usage) and will unlock perks that can be used no matter what side you’re on, be it Hunters or Monster. There are the Assault, Trapper, Support and Medic, which are pretty self-explanatory. In Evolve, four human players play as the Hunters separated in four distinct classes. Evolve’s focus of a more deathmatch style of game pays off in some aspects, though it also makes for a game that doesn’t really have much of a focus apart from pitting players against each other. If you’ve ever played Police & Thief at the playground during your childhood, it’s much like it. Where that game was a 4-players tag team up against zombies controlled by A.I., Evolve takes the concept one step further and switched it into an all-humans controlled 4 versus 1 – where the ‘1’ plays as the adversary. Think of Evolve as the natural evolution (pardon the pun) of the gameplay elements in Left 4 Dead. But I’m getting ahead of myself, let’s start at the beginning. And yet, Turtle Rock Studios (or maybe it is 2K Games) seems as if they’d be getting away with it. Evolve straight out of the box is pretty barebones. As somebody who’s been gaming since the late 80s, Evolve falls short in one of the most important (if not the most important) aspects of a game content. It sounds a bit paradoxical but bear with me. There’s a lot of it to love, but then again, at the same time, there’s not enough of it.